Route Builder
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Releases

Live Press 1v1

Prescription
10 × duels · 45 s restabout 8 min
Players
2 minimum
Equipment
None

Four seconds, no instructions. The defender plays whatever he wants; the receiver gets out however he can. It’s the test of everything else: what doesn’t work here doesn’t work in a game.

Key points

  • Four seconds maximum: any longer than that, and it’s no longer a release. It’s a run.
  • The defender doesn't hold back and doesn't give any warning.
  • Alternate sides so you don’t build a release habit.

Common mistakes

  • Replaying the same release because it worked once.
  • Stopping at the first contact instead of fighting on.

Demonstrations

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LEVELS : Advanced

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