Jump Ball 1v1
- Prescription
- 4 × duels / side · 60 s restabout 8 min
- Players
- 3 minimum
- Equipment
- Football
A high ball thrown between two players who fight for it. The one who gets up first wins, not the tallest: the timing of your takeoff decides it, and it can be trained.
Related routes
Key points
- Go after the ball upward AND forward; never jump straight up in place.
- The outside arm reaches for the ball; the inside arm holds its position.
- Eight one-on-one drills, four on each side; switch roles each time.
Common mistakes
- Jumping too early and coming down as the ball arrives.
- Pushing the other player instead of getting up faster than him.
Demonstrations
- Air battleMatt ZimolzakYOUTUBE
- The contested high ballsrydeout.wrldINSTAGRAM
- The high point at moderate intensityCoach HurstINSTAGRAM
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Related drills
LEVELS : Intermediate · Advanced
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